12/24/2023 0 Comments Songs of conquest trailerSo, while their components were fairly common, they were pretty unique games. Moreover, exploring the maps and uncovering their secrets was as important as building towns, upgrading your troops, and carefully clashing against your enemies. You might be thinking there are plenty of turn-based fantasy titles around, and that’s right, both from Western and Eastern studios, but none have really dared to replicate the HoMM formula or to put their twist on it we’re looking at either turn-based RPGs or 4X games (like Endless Legend and such).Ī key part of the HoMM games was a somewhat strong focus on narrative, complete with interesting campaigns that justified all the conquering and building of empires. Unlock new verses as you complete missions, enjoying the full track at the end of the journey.It’s time to dust off your turn-based strategic skills for Songs of Conquest, the new indie sensation that will cast a spell on you thanks to its lovely graphics and approachable systems.Ĭreated by 2017-founded Swedish game studio Lavapotion, Songs of Conquest aims to recapture some of the magic that fueled the earlier Heroes of Might & Magictitles (developed by New World Computing) - nowadays, the franchise has essentially been run to the ground by Ubisoft. Each of the campaigns comes with a unique song that tells the tale of your rise and ruin. A Choral CampaignListen to the bards as they celebrate your path to victory. Barya, bold mercenaries and inventors dedicated to coin, gunpowder and independence. Loth, necromancers raising the dead to create a glorious future. Rana, ancient tribes fighting for survival in the swamp. Arleon, knights of old battling each other for dominance. Script in-game events, control the soundtrack, write dialogue and share your creations with others! Four FactionsFour factions are locked in an epic conflict. Use the battlefield to your advantage by claiming high ground and protecting bottlenecks.Īlone or TogetherImmerse yourself in epic single player adventure or challenge your friends to an honourable duel, online or local! In-game Level EditorThe in-game level editor allows you to create your own adventures using the same tools the developers use to create campaign and skirmish maps. Combine troops to maximize available spells and damage potential. Wage WarDive into a deep combat system utilizing troop abilities and powerful magic. Plan your towns to match your playstyle - will you utilise brute force, magic or a mix of both? There are many paths to world domination. Venture into contrasting biomes with unique enemy factions, environments and battlefields.īuild an EmpireManage resources, research new advancements and expand your kingdom. The world is ripe for the taking - seize it! Adventure AwaitsExplore a wide variety of maps with diverse enemies and valuable loot. Wage battle against armies that dare oppose you and hunt for powerful artifacts. Lead powerful magicians called Wielders and venture to lands unknown. Songs of Conquest is a turn-based strategy game inspired by 90s classics. “We have a great community on our Steam forums, Discord, Twitter and Reddit that are actively helping us shape the game.” How are you planning on involving the Community in your development process? We might raise the price once the game leaves Early Access as it will have more features and content.” Will the game be priced differently during and after Early Access? There might be UI-elements, translations and overall user experience details that needs improvements.” Online and local multiplayer is working as intended. Three campaigns are finished and four factions are fully playable. “All major gameplay features are implemented. What is the current state of the Early Access version? We have a public roadmap, available here: ” “In short: AI improvements, quality of life updates, Steam Deck / Gamepad support and one more campaign. How is the full version planned to differ from the Early Access version? “We anticipate the game being released into 1.0 in Q1 2024.” But, anyone buying the game during Early Access should be able to enjoy it as it is, even without committing to a community aspect or closely following development updates.”Īpproximately how long will this game be in Early Access? Having an active user base, who play the game on a regular basis, allows us to make better decisions. There are always tough decisions to make in game development. We, as developers, see a huge benefit of involving the players in the development. But there are still a lot of things we want to improve and we want to cooperate with the community when doing so. “All the key features are in place and the core game loop has been evaluated by Alpha testers since the summer of 2021.
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